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Recent Movie Reviews

43 Movie Reviews

Lol, internet!

I know I'll be hated for this, but I've been quite a fan of the clock crew's *BETTER* animations. And this one certainly takes one of my favorites. The animation was clean, and smooth, and very well done. The music was a good choice, along with the MSG exclamation sound. The punch is what got you the 7 for violence, I know its not really violent, but it was surprising to say the least. Nice job with the using the screen and all, and it was amazing how you did that blur effect, how do you do that anyway?

Eternal-Panda responds:

No one is going to hate you for likeing a clock movie, except people with heads up their asses. If you like a movie, then like it, screw everyone else.
Anyways, The blur effect is a flash 8 feature. It used to be a hassle to do in older versions, flash 8 is a godsend in that sense.

thanks for the review.

Flipping sweet!

I really like the graphics displayed in this, very clean and smooth, esspecially the character's expressions. That fight scene was incredible also, but what music was playing in the background during that?

Whoa!! Geez man!!

I have to agree with the other person who reviewed this, this flash is of an extremely good quality, and its hard to believe this is your first one!! The action, and the physics were phenominal, something you don't see in many sprite movies. The audio was a bit of a downer, but the overall quality made up for that. The load screen, and the menu was incredibly awsome. Love what you did with the pictures on the main menu. The song was a bit odd though, taking into account of what was going on, but it was synced really well with the action. But there really wasn't any storyline... if you did state it at the very beginning with the text, I couldn't read it, it went by too quickly. Next time put in a storyline, mindless violence really doesn't click with some viewers. As far as I can see... I can expect a lot of great work from you. You're going right in with some of my favortie authors =D.

Recent Game Reviews

21 Game Reviews

A good game nonetheless...

It was pretty good. I don't know why I keep playing, but that is a good sign, however in the three separate times I've played, I've never found her. Maybe it is my luck, but this last time, I cleared the WHOLE map and never found her. I even completed all the side quests to end up with a city that said Anna was no where to be found. It was very discouraging.

Repetitiveness:
My gripes come with the game's repetitiveness. The music never changed, and although fitting, was also maddening. The clues all basically said the same thing, giving no reason to actually read them. Again, this last time, I read through every clue I possessed, 64 of them, in a vain hope to find one that says "Anna was spotted nearby here." There were very few storyline clues, and even then, there was no reward to it. The guns and weapons were all fairly similar aside from ammo limits and certain properties. No one weapon was able to deal more damage unless it was of an explosive device. So... I ended up having a shot gun, and three assault rifles with me in the end. Though randomly generated, each city was pretty much the same with a slight difference.

Gameplay Quirks:
What irritated me, until I figured out the reason as to why it happened, was the placement of the rope ladders. It was frustrating not being able to toss a rope ladder on the run and escape up it when there are a few restrictions to it, like another rope ladder above it or an opening. Another problem was turning and shooting. It was sticky and I found myself unable to face the right direction and shoot. I'd have to turn, wait, then fire. When surrounded by zombies, being able to have control over your character makes a big difference. Sometimes I'd find myself walking backwards and shooting.

It was a good game though. There is still room for polishing, especially the fact that there is no guarantee that you WILL find her. I kind of felt like I wasted an hour chasing after a dream. Dad should've known Anna was a zombie too.

Needs a bit more balancing.

You've already heard it from every single other person, so I won't repeat.

Its an okay game... slow... not very appealing in customizability, plus it seems you concentrated more on graphics than acctual gameplay. Games are a three-legged table. One leg is the graphics, the second is the game-play/story, and the third is the sound.

Good graphics, very cool and it really shows effort. But everything else lacks in so many places. For one thing, there is no "back-up" button except for in the arena. The spinning character thing is cool, but could have been better executed. It would be nice if you added something to help reduce the damage of your opponent, like improved dodge stats or something. The only upgradable thing was the knife, but thats it. plus the first two rooms were practically useless, esspecially the hallway, and Stab-club entrance. The hallway just adds fustration to the player as he struggles to control the odd man, and artificially lengthens gametime. Though the additonal rooms add a material touch to the game, they are pratically useless here. If you took out those rooms, you might have even received the same score.

The stab arena was a bit fun though. I wish there was more flow, and dynamics to it, but I'm quite satisfied with how it plays so far. Again, the bugs and hard difficutly level will get the player very frustrated... which explains some of the previous reviews left here out of spite. Next time a beta would be best before submitting? Plus I'd hope to see some sort of story... you were designing this game to be an adventure game before it turned into this after all.

Anyways, good luck, and hope to see this improved later on.

lol

no level 50, And u built up all that suspence for nothing. This was a terrifc, and addictive game. I couldn't stop playing. I wish there was some sort of reward at the end like, bonus levels, or bonus balls. I'm glad there is no life count cuz i woulda lost at level 6 by then. Great game, make more!

I'm a 2D Animator who was going to be an engineer, but found a love in making drawings move.

Robert Mariazeta @LeoPanthera

Age 34, Male

2D Digital Animator

Cogswell Polytechnical College

Burbank

Joined on 4/28/05

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